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    EVGA GeForce GTX 1080 DirectX 12 08G-P4-5180-KR 8GB 256-Bit GDDR5X PCI Express 3.0 SLI Support GAMING Video Card NO ACCESSORIES WHATSOEVER! VIDEO CARD ONLY, NOTHING ELSE!

    REFURBISHED Product Type
    • 1607 MHz Core, Boostable to 1733 MHz
    • 2560 CUDA Cores
    • Pascal Architecture
    • 8GB of GDDR5X VRAM
    • 10 Gbps Memory Speed
    • 256-Bit Memory Interface
    • DisplayPort 1.4 | HDMI 2.0b | DVI-D DL
    • 7680 x 4320 Max Digital Resolution
    • Blower-Style Cooler
    • GeForce GTX VR Ready
    • MORE IMAGES: imageshack.com/a/X4yo
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    Overview
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    Based on NVIDIA's Pascal architecture, the EVGA GeForce GTX 1080 GAMING Graphics Card provides major improvements in performance, memory bandwidth, and power efficiency over its predecessor, the high-performance Maxwell architecture. It also introduces innovative graphics features and technologies that redefine the computer as the platform for playing AAA games and taking full advantage of virtual reality via NVIDIA VRWorks. The front panel of the card features a variety of outputs. There are three DisplayPort 1.4 outputs in addition to an HDMI 2.0 b output and a DVI-D Dual-Link output. The GTX 1080 is not just about high-resolution gaming.

    Computationally intensive programs can utilize the GPU's 2560 cores to accelerate tasks using CUDA or other APIs. For cooling, EVGA implemented a blower-style cooler. This cooling configuration is good for SLI or other configurations where space between computer components can be a concern. VRWorks VRWorks Graphics includes a simultaneous multi-projection capability that renders natively to the unique dimensions of VR displays instead of traditional 2D monitors. It also renders geometry for the left and right eyes simultaneously in a single pass. VRWorks Audio uses the NVIDIA OptiX ray-tracing engine to trace the path of sounds across an environment in real-time, fully reflecting the size, shape, and material of the virtual world.

    NVIDIA PhysX for VR detects when a hand controller interacts with a virtual object, and enables the game engine to provide a physically accurate visual and haptic response. It also models the physical behavior of the virtual world around the user so that all interactions -- whether an explosion or a hand splashing through water -- behave as if in the real world. NVIDIA Ansel With Ansel, gamers can compose the gameplay shots they want, pointing the camera in any direction and from any vantage point within a gaming world. They can capture screenshots at up to 32 times the screen resolution, and then zoom in where they choose without losing fidelity.

    With photo-filters, they can add effects in real-time before taking the shot. And they can capture 360-degree stereo photospheres for viewing in a VR headset or Google Cardboard. SLI Ready With a compatible motherboard and a connecting bracket, two or more NVIDIA GPUs of the same model can combine processing power using NVIDIA's Scalable Link Interface (SLI). How the cards work together can be customized to suit your preferences. Alternate frame rendering has each alternating card prepare the next frame, essentially multiplying the capabilities of a single card's maximum capable frame rate output.

    Each card in the configuration can also be used to improve anti-aliasing by being able to process an image in parallel with the other cards before filtering out jagged edges. NVIDIA's SLI HB bridge doubles the available transfer bandwidth compared to the NVIDIA Maxwell architecture. Delivering smooth gameplay, it's an effective way to enjoy surround gaming and it's only compatible with the GeForce GTX 1080 graphics cards.
    Note: The benefits of SLI will vary based on component configuration. CUDA NVIDI

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