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    ZOTAC GeForce GTX 1080 FE 8GB 256-Bit GDDR5X PCI Express 3.0 HDCP Ready SLI Support Video Card VR Ready Founders Edition DirectX 12 ZT-P10800A-10P NO ACCESSORIES!

    REFURBISHED Product Type
    • 2560 NVIDIA® CUDA® Cores
    • 8GB GDDR5X Memory
    • 256-bit Memory Bus
    • Base: 1607 MHz
    • Boost: 1733 MHz
    • Memory Clock: 10000 MHz
    • 3 x DisplayPorts 1.4
    • HDMI 2.0b
    • Dual-Link DVI
    • MORE IMAGES: imageshack.com/a/5PEH
    • VALIDATIONS/BENCHMARKS:
    • ozone3d.net/gpudb/score.php?which=799626
    • ozone3d.net/gpudb/score.php?which=799627
    • ozone3d.net/gpudb/score.php?which=799631
    • userbenchmark.com/UserRun/20483900
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    Overview
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    Based on NVIDIA's Pascal architecture, the ZOTAC GeForce GTX 1080 Founders Edition Graphics Card provides major improvements in performance, memory bandwidth, and power efficiency over its predecessor, the high-performance Maxwell architecture. It also introduces innovative graphics features and technologies that redefine the computer as the platform for playing AAA games and taking full advantage of virtual reality via NVIDIA VRWorks. The front panel of the card features a variety of outputs. There are three DisplayPort 1.4 outputs in addition to an HDMI 2.0 b output and a DVI-D Dual-Link output. The GTX 1080 is not just about high-resolution gaming.

    Computationally intensive programs can utilize the GPU's 2560 cores to accelerate tasks using CUDA or other APIs. For cooling, ZOTAC implemented NVIDIA's blower-style cooler with vapor chamber cooling technology. This cooling configuration is good for SLI or other configurations where space between computer components can be a concern. VRWorks VRWorks Graphics includes a simultaneous multi-projection capability that renders natively to the unique dimensions of VR displays instead of traditional 2D monitors. It also renders geometry for the left and right eyes simultaneously in a single pass. VRWorks Audio uses the NVIDIA OptiX ray-tracing engine to trace the path of sounds across an environment in real-time, fully reflecting the size, shape, and material of the virtual world.

    NVIDIA PhysX for VR detects when a hand controller interacts with a virtual object, and enables the game engine to provide a physically accurate visual and haptic response. It also models the physical behavior of the virtual world around the user so that all interactions -- whether an explosion or a hand splashing through water -- behave as if in the real world. NVIDIA Ansel With Ansel, gamers can compose the gameplay shots they want, pointing the camera in any direction and from any vantage point within a gaming world. They can capture screenshots at up to 32 times the screen resolution, and then zoom in where they choose without losing fidelity.

    With photo-filters, they can add effects in real-time before taking the shot. And they can capture 360-degree stereo photospheres for viewing in a VR headset or Google Cardboard. CUDA NVIDIA's parallel computing platform which enables an increase in computing performance by harnessing the parallel nature of GPU processing. CUDA compatible applications can assign intensive parallel computing tasks, such as real-time video rendering, to the GPU to process, freeing up the computer's CPU to run other tasks. G-SYNC Ready When used with a monitor that has G-SYNC hardware installed, the monitor's refresh rate will sync and lock with the graphics card's output frame rate.

    Establishing this sync removes tearing and stuttering which can result from conventional fixed screen refresh rates, especially important for gaming in stereoscopic 3D. An additional benefit of G-SYNC is reduced lag so gamers will benefit from the improved command response time as well. NVIDIA GPU Boost 3.0 Boosts the card's clock speed in real-time based on the target temperature. If the

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